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Old Oct 07, 2009, 12:50 AM // 00:50   #561
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Quote:
Originally Posted by slowerpoke View Post
I have a feeling any points raised on Guru are simply filtered out by the CRM, thus anything said doesn't matter. Didn't they say this forum isn't representative of the playerbase as a whole?
Yes, more than once.
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Old Oct 07, 2009, 01:44 AM // 01:44   #562
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I don't really care. The whole concept was fail from the beginning due to AI limitations and future updates. They should have just kept heroes if they wanted usable AI, since it can be controlled and adapted. If they didn't want usable AI, they should have got rid of it altogether.

Now we find out that meta skillbars were chosen to win, well, you got to wonder if they even thought about the judging at all. Aside from the fact that AI can't use almost all those bars, the fact that they are meta just means that skill updates are more likely than most to hit them. Unless you're short of people, I don't think anyone will even use these guys after a few updates. Though considering updates are on a two month schedule now gives them a bit more lifespan I guess...

As for who gets credit for builds, well, the fact is that anet can pick whoever they want. You can't PROVE they took them off the wiki. They could just say they thought up the builds themselves. Add the fact that most wiki builds aren't actually put up by their creators. Most of those builds have been used ages ago and then someone saw it, thought it was good and stuck it on the wiki. Look at Sabway for example. Seems plenty used it, but who created it? It was used in HA ages before it was used in pve. Hell, it fell out of favour cause anet nerfed jagged which slowed energy gain, and then ages after Sab suggested it was good enough for pve. Next thing you know, its Sabway. Same with discordway. Who first thought it'd be good if you stuck it on as many necros as you could and then rampage around? Or N/Rt healers? Anet can only judge what gets submitted to them as each being original.
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Old Oct 07, 2009, 02:24 AM // 02:24   #563
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I just hope that Devona (no wait gimme a sec, she's run off again, my fault there was monsters within a 2 mile radius), and other fighter henchies ditch 'Charge', wth is that about, do warrior bosses use (No Devona thats a door, stop hitting it, you're in the wrong Campaign) charge in HM, no, why, because they are not complete morons, thanks for the retarded henchies

Last edited by Zebideedee; Oct 07, 2009 at 02:28 AM // 02:28..
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Old Oct 07, 2009, 11:53 AM // 11:53   #564
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there is no originality left in the game for individual builds. you can think of a build that nobody's played before, and that build may be fun and original, but it's not anywhere near being the most effective (making a slight variation of a popular build doesn't count). and that's the WHOLE purpose of this, to take away heroes and shitty henchmen and give us something effective to work with.

you're all whining because you didn't get some worthless tonic to make you look like a henchmen, and completely missing the entire point of this whole deal. with the new henchmen will be the removal of heroes, and we'll have alternative henchmen to work with that aren't completely worthless. tell me what's wrong with that.

''wiki builds henchmen with frenzy lulz'' right. henchmen with popular and effective bars that will in no way play as well as a skilled human being. yes. exactly what was intended. as if you'd rather have a zaishen archer with kindle arrows and random skills replacing your d/c'd frontline.

they're still henchmen. they're not going to remove heroes to add henchmen with the same exact skills and behavior. henchmen will still suck in comparison to a skilled player, they will always suck, the only thing now is they will suck a lot less and all i see is 29 pages of tears.

guild wars.

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